Rust Cohle Posted May 5, 2019 Posted May 5, 2019 That's like saying that you like pizza instead of cars... they're very different things. I do like pizza over cars tho. 2 The FrenchBlade
Rust Cohle Posted May 6, 2019 Posted May 6, 2019 You are welcome Pizza was born in Turkey Matteo. Better luck next time. 1 The FrenchBlade
Michael Morrison Posted May 7, 2019 Posted May 7, 2019 I'm still on the fence when it comes to the point system and I know its still in the works. But, what if your caw is not much for top rope character? I know its mostly about doing different moves and what not but, Say Mark Reese I don't see him doing turnbuckle dives so that means his missing out on those points becuase its just not part of his character. Everyone can climb the turnbuckle but, not everyone should if it doesn't fit what your caw is about. I try to not use the dive off anything because its just not how i wanted my caw to be. I'm a striking type person and thats what I try to do most even if the game forces me to pick submission moves and stuff. So should I be deducted points because I want to play to what I wanted my character to be verses doing stuff for style even if it doesn't make sense? I brought up the concern that high-flyers might have an advantage over brawler/strikers, but there are also points for hitting consecutive combinations (strikes included), carry moves, major moves, chain wrestling, rope/turnbuckle attacks and so on; so the committee didn't see much of an issue, due to the other forms of collecting points. If you want to be a striker, that's perfectly fine, you'll just have to hit a good amount of consecutive attacks to match the difficulty of nailing a top-turnbuckle dive. So you'd either need 7-consecutive-attacks, or two sets of 4-consecutive-attacks. Something like that. 1
EMP Posted May 9, 2019 Posted May 9, 2019 Okay I get what you are saying now. Sorry that was probably my misunderstanding of what was being said then. Thank you for that.
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