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Posted

Be aggressive CC!

 

So after watching the show I can now be absolutely sure of the following:

 

Ace Angel's hair is lovely

KD Hates Reese, Reese doesn't give a shit

Parker will never be free

Tyro Kraven is our Scott Steiner

Nati is our Mick Foley

Jay and Suda is our new Jay/Nate

Phoenix needs to invent smell-o-vision

Arnaud Hates Reese, I've seen this somewhere before, Reese still doesn't give a shit

Genuinely excited to see Matsuda win the world title, so that Aries can no longer undermine my ranting

I will always mark out for funk

Pugh is a dick

  • Mark Out! 2

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Posted

Just wanted to pick up on the topic of match etiquette that Vega touched on during his review while I'm at work.

 

•PIN: The pin function is probably the most undervalued maneuver in OCW which is a shame. Going for a pin attempt is a great way to build drama in your matches, increase the value in your spots and also keeps us the viewer from the monotony of mindless stomping and constant pick ups.

 

Don't get me wrong stomping and pick ups are still important but switch it up and keep it fresh.

 

•SELL: Sell your opponents high impact, signature and finishing spots... It is ok to put your opponent over and still be competitive.

 

No need to mash "A" with a vengeance after ever move or run like a scared bitch when your opponent goes for high risk top rope moves or springboards. There is a reversal button... Use it.

 

•SUBMISSION: When submissions are applied I would rather see them mashed out for a reverse as opposed to being released.

 

•FINISHERS: Using your finisher early in the contest as soon as its acquired number 1 looks terrible, and number 2 diminishes the value of your finisher.

 

With the removal of the trial kickout rule the best advice I can give without beating a dead horse would be as previously stated, use your fucking brain.

 

If you are hit with a second finisher in a row with out mounting an obvious change in momentum and breaking the chain with a finisher of your own, please stay down...

  • Mark Out! 8

2x OCW Hardcore Champion

2x OCW Tag Team Champion

 

"Strong Street Style Son"-Mez Murdock

 

If You Have A Problem, If No One Else Can Help, And If You Can Find Them,Maybe You Can Hire...The A-Team

Posted

No need to mash "A" with a vengeance after ever move or run like a scared bitch when your opponent goes for high risk top rope moves or springboards. There is a reversal button... Use it. *

 

•Submissions: When submissions are applied I would rather see them mashed out for a reverse as opposed to being released.*

 

 

I think these are the two biggest things that I took from ya post...

 

The letting the submission reversal animation would make matches look better in my opinion.

 

And I hate running from air moves. Def gotta be a man and either take it or get ya reversing up and hit that trigger.

 

Presentation needs to be the fore front, especially if we want to build a following like we mentioned.

"Nesquehoning penn, is the greatest hometown in the history of hometowns." - Mr.Sensation

Posted
Actually if people could just handle something small as the kickout rule then perhaps we wouldn't have to worry about most of those things. Everything else is under ethics, and common sense.

OCW's 2008's Most Improved Wrestler

2x OCW Heavyweight Champion

2x OCW Hardcore Champion

Posted

Me personally I wasn't a fan of the kickout rule at it's current state but I am a fan of any attempt to improve the quality of the matches don't get me wrong.

 

With that being said I am very confident in our GM and management to book the talent that works like shit accordingly and I'm completely ok with that.

2x OCW Hardcore Champion

2x OCW Tag Team Champion

 

"Strong Street Style Son"-Mez Murdock

 

If You Have A Problem, If No One Else Can Help, And If You Can Find Them,Maybe You Can Hire...The A-Team

Posted
If you are hit with a second finisher in a row with out mounting an obvious change in momentum and breaking the chain with a finisher of your own, please stay down...

 

This. This is exactly the standerd on wich you should judge yourself on with while playing. If the difference between finishers hit and reversals done between the 2 players becomes to big the match becomes bad.

http://25.media.tumblr.com/tumblr_m7y1beZ6HA1rxb915o2_r1_500.gif
Posted
This topic lacks a certain Sensational feedback , considering the quality of this one :o I dunno if Reese still dares to speak ..
http://25.media.tumblr.com/tumblr_m7y1beZ6HA1rxb915o2_r1_500.gif

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