Just wanted to pick up on the topic of match etiquette that Vega touched on during his review while I'm at work.
•PIN: The pin function is probably the most undervalued maneuver in OCW which is a shame. Going for a pin attempt is a great way to build drama in your matches, increase the value in your spots and also keeps us the viewer from the monotony of mindless stomping and constant pick ups.
Don't get me wrong stomping and pick ups are still important but switch it up and keep it fresh.
•SELL: Sell your opponents high impact, signature and finishing spots... It is ok to put your opponent over and still be competitive.
No need to mash "A" with a vengeance after ever move or run like a scared bitch when your opponent goes for high risk top rope moves or springboards. There is a reversal button... Use it.
•SUBMISSION: When submissions are applied I would rather see them mashed out for a reverse as opposed to being released.
•FINISHERS: Using your finisher early in the contest as soon as its acquired number 1 looks terrible, and number 2 diminishes the value of your finisher.
With the removal of the trial kickout rule the best advice I can give without beating a dead horse would be as previously stated, use your fucking brain.
If you are hit with a second finisher in a row with out mounting an obvious change in momentum and breaking the chain with a finisher of your own, please stay down...