Show started hot with the women and ended hot with the women, holy fuck
telos vs brad, starts out with big man moves boot to the face. All is goin well till telos hovers him with that dr teeth, man just got up right and control and here i come ducking in. Nice exchange getting out of the corner and big man throw. both men give up follow up damage on a first kd to taunt, Brad been down revs and damage this whole match; clear to orange.
Oof immovable on the telos on the big boot but just gets Khallased (should really move this to the sig and drop spider or at least get rid of this as its the same move as ur sig and you are doing it as a reg move, like i told you after our match). Another 1 kd moment and taunt reset by brad, missing a opp to do damage. OOF, hits the mid move pins and resets, big miss opp for damage, dem early unsure of fpr moments, itll come with time big man. Brads been forgetting the most important part of bump resets, the bump to wake them up haha.
Telos most used of his moveset more matching of a little guy, dr teeth, kick knee ddt, running shin kick. Not a bad match just a bit long for the reasons pointed out. pick up no bump, taunting and giving up damage on single knockdowns and off the major. Brad came back and made telos work for sure.
why is this promo all in Italic
Jesus, chill with the rushing start doc lol, pays for it with a top rope maneuver. even star with nice back and forth and doc misses a run into a uppercut and cool might be getting that range down. Watch the Dropkick! Doc intelligently took a few moves not to waste that stock that was almost ready. Sig to Sig spot was nice and I wasn't sure if the reset would come clean but it does so nice job doc and comes in with the hurri and now has the damage advantage. few times i seen a roll out and doc was like nah b, not so fast, leading to a fun exchange outside which if doc coulda just got the lat reversal he'd been in control but he doesn't attempt and is now up 2 revs to none but cool can buy his time if he wants.
reved to close to the ropes and did a roll out or you rolled out either way, cool doesn't give you a chance to get in and take advantage of your rev, tricky spot. Cool now up 2 revs to none, keeps targeting the arms and it isn't doing much, just 3 way splitting your damage. Instead of having doc darker shades you just have him yellow everywhere, some fine tuning on the moveset is needed for cool. Finally got doc orange but doc again takes the move, pops rev+ and lets the second one finish building. Cool is red and doc just goes for it, fuck you having 2 revs and connects. gg